![]() ![]() Thick Shell: Gains 5 defense at the end of their turn.Racing Oshnu (Smith's campaign) Racing Oshnus in Combat Hover Pack: When pet is hit, reduce its number of attacks this turn by 1.Skill upgrade - Rending Claws: Strikes four times, applies 2 Exposed total.Rending Claws: Strikes twice, applies 1 Exposed total.At the end of the pet's turn, convert all Kindling to Temporary Power Starts with 2 Kindling: When pet receives damage, reduce Kindling by 1 and apply Kindling to the attacker.Skill upgrade - Howl -> Rallying Howl: Additionally grants "Rallying Howl" buff to player character (At the start of your turn, gain 1 action and draw 1 card.Will not use Charge on Metallic enemies. ![]() Also starts with 4 Armored: Gain 4 Defense at the end of every turn.Charge: Single hit that applies 2 Wound.Starts with 3 Nimble: At the start of each enemy turn, gain 1 Evasion and reduce Nimble by 1.They have a large bony beak, horns, and powerful talons. Vrocs are large, flightless birds typically trained for battle by the Admiralty. Lose 2 Power whenever Shrooglet takes damage. Also starts with Shrooglet Frenzy: Gains 1 Power whenever Shrooglet attacks.Feed: Single attack that heals Shrooglet.Starts with Hungry: "Shrooglet's Feed attack heals it for 9 (in fact, 6) health.".Back Cannon: Stronger attack that applies 2 Wound.Starts with Metallic: Immune to Bleed and Wound.Flead Sting: Applies 1 Impair with single strike.Flead Bite: Weak attack that applies 2 Wound.Whenever all Defense is broken, remove 1 Chitinous. Starts with 5 Chitinous: Gain 5 Defense at the end of their turn.Strangely intelligent, they're fairly easy to train as attack animals. Kick: Single attack that applies 1 Woundįleads are large insects with power pincers.Diseased reduces max hp by X at the end of the owner's turn until the end of the fight Starts with 2 Disease Ridden: When Erchin causes enemy to lose health, enemy gains 1 Diseased per stack.New skill - Pack Protection: Grants Defense to all its teammates and self.Įrchins are carnivores native to Grout Bog.Also starts with 4 Armoured: Gain 4 Defense at the end of every turn.Gnaw: A single attack that applies 2 Bleed.Bristle: On the first use, the pet gains 2-3 Power.They're vicious scavengers that move in packs, but this pack mentality also makes them easily trainable for combat. A strange cross between a canine and insect, they have a canine-like appearance but grow a hard carapace and six limbs. They leave after a few fights anyway in my experience I haven't managed to keep them around.Crayotes, or Yotes for short, can be found all across Havaria. EDIT: This applies to both Baron and Rise versions - both variants are meh.Īnd the random oshnus you can get in Smith's run don't do much - but hey, it's an ally you didn't have otherwise so why not. Robone is not a bad card though for some sub-par assistance - you'll get a 10hp Autodog for the current fight, and has four uses. Robot allies seem objectively trash - You can't heal them afaik so they die real quick, but you may as well take them if you get them for free (some of Rook's missions will let you borrow a robot companion from the Barons). If they act the same as enemy ones do though, they get 5 defense every turn passively - that's cool but again, idk. I've never actually gone with a Flead though so I can't speak for those. Shrooglets will heal to full health whenever they hit with 'Munch' so they are also good when you can get an armoured one. Lumicytes do a lot of damage but die pretty quick and they are expensive - I wouldn't bother unless you find a wild one in a random encounter.Įrchins are great - they're so much insanely cheaper than other pets and apply diseased to enemies with their attacks. You can also get one with the card 'Vroc Plume' - great item card. Vrocs are pretty decent because when they buff they will also apply 1 dodge to themselves, so they tend to stay alive a lot longer. ![]()
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